Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/ Upstream-Name: Bullet Upstream-Contact: Erwin Coumans Source: http://www.bulletphysics.org Files-Excluded: build3 data/unittest_data.zip docs/Bullet_User_Manual.pdf docs/GPU_rigidbody_using_OpenCL.pdf Extras/Serialize/BulletXmlWorldImporter/tiny* examples/ThirdPartyLibs Comment: The source tarball was repacked because it contained files without source or software which has already been packaged for Debian. Please use debian/rules get-orig-source to retrieve the DFSG compatible sources. . The Bullet project was started by Erwin Coumans but many other people have made a contribution to it in the past. Please refer to the AUTHORS.txt file in the source package for more information. Files: * Copyright: 2001,2002 Russell L. Smith 2000-2006, Lee Thomason 2003-2006, Gino van den Bergen 2003-2006, 2008, Stan Melax 2006-2007, Erin Catto 2006, Simon Hobbs 2007, Starbreeze Studios 2007, Francisco Leon Najera 2006, 2007 Sony Computer Entertainment Inc. 2001-2008, Pierre Terdiman 2006-2009, 2011 Charlie C 2012, Advanced Micro Devices, Inc. 2011, Apple Inc. 2011, Ole Kniemeyer, MAXON 2011-2013, Steven Thompson 2003-2015, Erwin Coumans 2015, Google Inc. License: Zlib Files: test/OpenCL/RadixSortBenchmark/main.cpp Copyright: 2010, Duane Merrill License: Apache-2.0 Files: examples/Experiments/ImplicitCloth/stan/* Copyright: 1998, S Melax License: Melax-License anyone is free to use, inspect, learn from, or ignore the code here as they see fit. Files: src/Bullet3Collision/NarrowPhaseCollision/shared/b3MprPenetration.h src/Bullet3OpenCL/NarrowphaseCollision/kernels/mprKernels.h src/BulletCollision/NarrowPhaseCollision/btMprPenetration.h Extras/HACD/* Copyright: 2012, Daniel Fiser 2011, Khaled Mamou License: BSD-2-clause Files: Extras/ConvexDecomposition/* test/gtest-1.7.0/* test/Bullet2/vectormath/sse/boolInVec.h test/Bullet2/vectormath/sse/floatInVec.h test/Bullet2/vectormath/sse/mat_aos.h test/Bullet2/vectormath/sse/quat_aos.h test/Bullet2/vectormath/sse/vec_aos.h test/Bullet2/vectormath/sse/vecidx_aos.h test/Bullet2/vectormath/sse/vectormath_aos.h data/xacro_standalone.py Copyright: 2004, Open Dynamics Framework Group 2005, 2007, 2008, Google Inc. 2006, 2007, Sony Computer Entertainment Inc. 2013, Willow Garage, Inc 2014, Open Source Robotics Foundation, Inc License: BSD-3-clause Files: src/clew/clew.h Copyright: 2008-2009, The Khronos Group Inc. License: Expat Files: Extras/Serialize/makesdna/makesdna.cpp examples/Importers/ImportBsp/BspLoader.* Copyright: 2001-2002, NaN Holding BV 1999-2005, Id Software Inc License: GPL-2+ Files: examples/OpenGLWindow/stb_image* Copyright: 2011 License: public-domain These files are granted to the Public Domain. Files: src/clew/clew.c Copyright: 2009, Organic Vectory B.V, George van Venrooij License: BSL-1.0 Files: src/BulletDynamics/Vehicle/* Copyright: 2005, Erwin Coumans License: GNU-All-Permissive-License Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies. Erwin Coumans makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. Files: data/*.dae Copyright: 2006 Sony Computer Entertainment, Inc. License: SCEA-Shared-Source-License-1.0 Files: src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp src/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.cpp Copyright: 2003-2006, Erwin Coumans 2005, Elsevier Inc License: Zlib and Elsevier-CDROM-License Files: debian/* Copyright: 2013-2016, Markus Koschany License: Zlib License: Zlib This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: . 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. 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